Enum twt_werewolf_master_ng::judger::roles::Identity
source · pub enum Identity {
Villager,
Werewolf,
Hunter,
Raw,
}
Variants§
Trait Implementations§
source§impl PartialEq for Identity
impl PartialEq for Identity
impl Eq for Identity
impl StructuralPartialEq for Identity
Auto Trait Implementations§
impl Freeze for Identity
impl RefUnwindSafe for Identity
impl Send for Identity
impl Sync for Identity
impl Unpin for Identity
impl UnwindSafe for Identity
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
§impl<Q, K> Equivalent<K> for Q
impl<Q, K> Equivalent<K> for Q
§fn equivalent(&self, key: &K) -> bool
fn equivalent(&self, key: &K) -> bool
Checks if this value is equivalent to the given key. Read more
§impl<Q, K> Equivalent<K> for Q
impl<Q, K> Equivalent<K> for Q
§fn equivalent(&self, key: &K) -> bool
fn equivalent(&self, key: &K) -> bool
Compare self to
key
and return true
if they are equal.